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The argument against server transfers

  • The argument against server transfers is also valid for WOW Classic TBC Gold switching sides. You don't know for sure if the number of users is sufficient for long term raiding or any other type of content. While there may be less queue times, you won't be able to complete every kara raid in several months. Even if you're on the same server every side differs in terms of growth and mentality of the player. Side transfers can help solve the issue of long queue times and other problems.

    And "I want to play with my friends" is a great argument since the issue is not the individual server players, as this mostly affects open world pvp, but more the balance of battlegrounds group populations and the motivation to join the battles. This, in particular, is the most significant issue, since each region is relatively balanced state overall and is in a battlegroup with its own, yet being able to expire 4-5 times than alliance.

    It's a straight lie. Original Blizzard developers admitted that the inability to fix the imbalance in racials had been mistake. Every Man For Himself was an avid Horde player, proved this. PVE players who are casual on servers are the only people that aren't bothered by racial issues.

    Yes, it's hard to believe, as only on pvp servers the balance is heavily tilted toward the horde in cheap WOW TBC Classic Gold all regions. Blood elves are one. "Pretty" 2. Horde, in which there is no need to fight with other races 3. They have superior racial traits than Draenei (their Alliance counterpart). Most people play their horde. They were designed to shift the population towards horde.