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  • I actually liked the dribbling longer, sounded like it had been harder to NBA 2K MT Coins spam 1 move together a bunch and easier to chain unique moves more easily, I think as we get more used to the dribbling it could be a whole lot easier than 2k20.

    There's no sizeups, and the dribbling feels anything but smooth, it actually feels like it has RNG. We're miles behind 16, 17, and even 19. The dribbling just feels like it has a low skill gap, and all the higher skilled moves (18 half twist, walkback combos( etc) all look clunky and uncomfortable. Like in 19 or 17 the highest skill moves flowed, and it felt like you had complete control over your own player.

    You can not possess a significant skill gap with sizeups a flick of the stick the game will do for you. Its fun as it's simple to use and easy to chain. Realistic dribbling is how it needs to go for a legitimate skill limit to come. Just like in real life the game has to have the ability to separate the Kyrie's from the Pat Bevs in relation to hitting that it has to do other than simply locking out animations for non ball control and just making high ball controller just have faster dribbling.

    A match with sizeups that automatically place the pace of a move will be a lot easier to use rather than a game in which you are required to make your own speed and use that to your advantage. The game needs to divide the Kyries from the Klay Thompsons in relation to dribbling and 2k20 is a step in the ideal direction in regards to making players set their own pace with Buy 2K MT their moves.