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Doesn'T Synergize To Meaningful Gameplay

  • Coulda sworn it had been. Regardless it should be majority principles, 65 percent is more than half of the OSRS gold players. I feel as when polling a new ability it shouldn't have a 75 percent threshold, its not a easy questionnaire like"hey do you want a brand new slayer boss?" A new ability is a large update and there's definitely going to be some people who don't enjoy it, thats why we haven't had a new ability since launch over 7 decades ago. Warding was not the first skill to be polled, however, the results are always the same they will all always neglect unless the survey threshold is decreased. I have an problem with the whole polling system honestly. Maybe it's nostalgia but that I miss waking up as a child and seeing a upgrade that is new.

    We understand everything that is coming weeks or months since they must ask our permission before they do anything, before its released. And of course developers create content in an impartial way while gamers voting on surveys are entirely biased, voting in a way that benefits them rather than Runescape, like in the past when pvmers voted against all pvp updates, so that they just began releasing pvp content without surveys, like the ferox enclave. Talk for yourself. Among the reasons I stopped playing RS2 was due to the accession of new skills since they changed the meta Runescape, and a brand new ability will alter the meta of Runescape entirely. I believe that new skills must be held to a higher standard.

    However, who are you gaining any advantage over? Defence is really very powerful, the issue is that most"round" account assembles end up using a lesser hp level than their combat level, and also for pvp hp is quite important. If you put 70 in most stats (like prayer) you come out with a level 89 accounts together with 72 hitpoints, which is only about 1 shot by a pure of the identical battle using an ags. Even a rune pure may strike a 70 AND possess vengeance. The reason the level 50 can strike just like an 80 is because they possess the same strength level. Simple as that. Pures often don't like fighting defence accounts because they become inaccurate against them it takes multiple fights to finally capture the rng to kill them.

    The problem is, with buy rs3 gold no piety or vengeance, a"normal" account build is basically just a really **** pure - they have the same prayer boosts, exactly the same access to weapons, and their sole advantage is their defence. It is a debate because even a primary wouldn't go out against the other main if he did not have vengeance and piety unlocked - at least not if he wanted to win. And this is the exact same idea, pures need the strength that is high since they don't have vengeance or piety. If you produce a defence construct and have neither - you are in a disadvantage.